There is force move but it can't be added to the mouse. And some core design issues that may or may not prove horribly broken in the endgame/high levels (like spell damage scaling, and more). There are many parts of it that just aren't there so we don't even know if they would be working at all (about half the passive tree nodes do nothing). The game is only patched once a week btw. So far when one such bug has been fixed, another has appeared. This includes several bugs that make the game unplayable, such as crashes, disconnections, bricking the game (yes), or several different ways of being unable to progress in the campaign or complete an activity. This is not an exaggeration or an attempt to insult the game. It does stand out as the most buggy, most broken game ever released. No, it's not anywhere near as content heavy as a game like PoE or D3, or Grim Dawn right now, but just you wait, it will be! And I'm excited.Īnd everyone elses posts are misinformation? lawl.ġ5-20 hours? I was still in Act 1 in 20 hours.
First class trouble steam charts update#
I don't really want to type a whole long list of the things people get wrong because they were too impatient to play, but the game is good, I have gotten my money's worth out of it, and will continue to enjoy it as they update it for years to come. There -was- player housing in the game, it was removed from beta, and we will see it back sometime in the future.
From the warhammer game we have now, to back then it looked like a generic fantasy ARPG. A lot of people don't know that the game also went a major redesign it seems. Now as for the game, you'll probably finish the story in around 15-20 hours, and you're off to endgame, which is fun, but repetitive as of now. All classes in the tree have 3 of these (that was just one for siege breaker). The tree does have nodes that do change the way you play, for example, the Siege breaker "class" has a node where you stand still, gaining fortress points, and each fortress point gives you an amount of damage, the more you move, the fortress points evaporate and you don't get bonus damage.